Like, according to what's above, \C will render Aqua colored text.
#Rpg maker mv color codes code
Then, use the associated code with '\C', when allowed, to change the font color to the corresponding color. *Example: 32: Aqua, 33: DarkCyan, 34: DarkKhaki * Example: 'Aqua' or '#00ffff' will render the same colorįill the Text Color Object notebox to your liking, adding colors associated with code above 31 and separate each with commas. You can use either a predefined CSS color name or make your own using Hex value or rgba values to define the color. The codes are starting from 32 and can be any number you want. Properties consist of pairs of code:color, and each properties must be separated by commas. It is a notebox where you can create your colors properties. There a parameter called Text Color Object. If you use YEP_MessageCore, place this Plugin above it. *Plugin is compatible with Yanfly Engine Plugin library. In addition, the Plugin allow the use of '\C' basically anywhere text can be input. The Plugin also give the option to import a custom sprite sheet in /img/pictures and use it to display some additional custom icons with text code '\i'.
![rpg maker mv color codes rpg maker mv color codes](https://forums.rpgmakerweb.com/proxy.php?image=http%3A%2F%2Fi.imgur.com%2F8QcIr1U.png)
You can also change the Outline color and Width of the text, all of this using the commonly used '\C' escape code.
![rpg maker mv color codes rpg maker mv color codes](https://forums.rpgmakerweb.com/proxy.php?image=http%3A%2F%2Fi.imgur.com%2FBOSDJrU.png)
It also give the option of adding a second color to generate a color gradient effect on the text. This simple Plugin now allow you to add more text color codes, starting from 32. RPG Maker MV let you change the font color in text windows using the escape code '\C' where x range from 0 to 31, providing colors from the default window skins of /img/system/Window.png. This is a very simple Plugin for RPG Maker MV.